Mediaengineering | 3D-Realtime | XR TV-Interview XR - Media University Stuttgart Virtualproduction Research Project - Media University Stuttgart Teamlead Content, Supervision of the 3D-Realtime content, Consulting Unreal-Workflow XR - for Neumann&Müller digitalmedia: Red Bull Levels - Elden Ring Gameplay Preview Supervision of the XR-Workflow, Consulting Unreal-Developers, Disguise-XR operation while live show XR - for Neumann&Müller digitalmedia: European Inventor Award 2021 by the European Patent Office Supervision of the XR-Workflow, Consulting Unreal-Developers, Disguise-XR operation while live show XR - for Neumann&Müller digitalmedia: Marketing-Trailer with XR components Sceneoptimazation and customation UE, Disguise-XR operation XR - for Neumann&Müller digitalmedia: Digital-Gipfel des BMWi 2020 Sceneoptimazation and customation Notch and Cinema4D, Disguise-XR operation in studio 1, two days live (each arround 5h) Zum Digitalgipfel des BMWi 2020 XR - for Neumann&Müller digitalmedia: Bosch Rexroth Scenebuilding Notch and Cinema4D, Disguise-XR operation - two live shows XR - Extended Reality w/ Notch, Unreal and disguise - Neumann&Müller Overall Workflow R&D, Disguiseoperation, Scenebuilding Notch and Cinema4D Ekstase (2020) - Media University Stuttgart Directing, TD, Texturing/ Shading, Rendering, Compositing